Server Update – 20/05/2018
Added a workaround to mission-related server crashes Players on vehicles will now regen stamina regardless of slope under them
Server Update – 20/05/2018 Read More »
Added a workaround to mission-related server crashes Players on vehicles will now regen stamina regardless of slope under them
Server Update – 20/05/2018 Read More »
CA Help replaced with Help channel connected to discord CA Help channel has been removed, all CAs have been summarily executed for slackerdom New channel called “Help” added, like Global it is shared between all servers and connected to discord (#help) Please refrain from general chatter in Help channel so that the questions don’t get lost
Server Update – 19/05/2018 Read More »
Fixed issue with decorative pets leaving ghosts behind when removed from surfaces Decorative pets can now be secured and turned on the ground Fixed players being able to turn items placed on surfaces without permission Items can now be placed on fine high chairs
Server Update – 12/05/2018 Read More »
Added decorative pet items Right click a pet leash in your inventory and choose convert, this will give you the pet in item form that can be placed in the world Decorative pets can be freely placed in world, including on tables and other surfaces and behave like items in most regards Vanilla pull/push/turn
Server Update – 11/05/2018 Read More »
Fixed a bug that allowed players to place things that they shouldn’t be able to on surfaces. Added 5 new rare and 1 new common pet.
Server Update – 07/05/2018 Read More »
Fixed issue that caused glitched/ghost items. Hopefully. Fixed archeology reports saying you got the exact location before you actually did. Fragments can now be discarded (right click -> discard). Please stop littering. Woad, Cochineal and Acorns can now be combined. Stills have been significantly sped up and their speed will now scale with QL.
Server Update – 02/05/2018 Read More »
Goblin Leader has been embiggened and empowered. Drakes and Dragons have also received a slight increase to their damage resistance. Mystery eggs received from unique kills have higher chance of being fantastic. Unicorns are now groomable. Dragging from inventory into a surface that’s placed in world will now put the dragged item on top. Added
Server Update – 26/04/2018 Read More »
Added archaeology reports system Fixed spells not being castable on large anvils Fixed items you can put stuff on displaying as containers when they shouldn’t be Fixed possible issue with brown potion code lagging/crashing the server when player get closer to maximum number of affinities (this is not a challenge :P)
Server Update – 20/04/2018 Read More »
Tweaked drops distribution in archaeology a bit more – net effect should be less junk and more interesting stuff especially at higher skill levels Saddle sacks are now craftable (cloth tailoring skill, satchel+leather strip to start) Added a work around for a vanilla mission generation bug Added Legion of Anubis kingdom to heraldic certificate
Server Update – 15/04/2018 Read More »
Archaeology changes: Reduced the amount of junk fragments you get across the board, with even further reduction at high skills and good tiles In general you will get less junk and more interesting stuff The following fragments will no longer drop at all, if you have any unfinished you can safely throw them into nearest
Server Update – 10/04/2018 Read More »