Server Update – 04/01/2019
Village tokens can now be painted only by mayor or citizens with manage permissions Evergreen twig can now be used on marsh tiles Fixed some typos. Praise Yon \o/
Server Update – 04/01/2019 Read More »
Village tokens can now be painted only by mayor or citizens with manage permissions Evergreen twig can now be used on marsh tiles Fixed some typos. Praise Yon \o/
Server Update – 04/01/2019 Read More »
Santa and julbords are now available at each spawn town and you can get your presents! The present for this year is a Evergreen Twig – a special twig imbued with magical abilities to change the landscape. You can use it on a “natural” tile to change it and other tiles in a 5×5 area to
Lovely Grove changed to work on trellises within its range, aging them to mature (if lower), de-aging to very old (if above that), and allowing to be harvested out of season Implemented new xmas present You will be able to receive it from Santa or christmas trees starting the afternoon on the 23rd
Server Update – 14/12/2018 Read More »
Fixed altar of youth not working correctly underground Fixed error when merging archaeology journals with duplicate reports Fixed archaeology reports overwriting inscribed paper or almanac reports
Server Update – 28/11/2018 Read More »
Added Apocalypse Order graphics to heraldic certificate – can be used on tabards, flags, banners, tall banners, wagons and military tents Feeding Hand can now feed grazing animals that are underground or on tiles that they can’t graze on Libilla priests can now “Repossess” zombies that have been untamed or went rogue Ominous gravestones event
Server Update – 23/11/2018 Read More »
New spell: Feeding Hand Available to all priests at 30 faith, can only be cast on food storage bins FSBs with this spell will automatically keep creatures around them fed if they contain the right type of food Radius is based on cast power – 3×3 at 20+; 5×5 at 40+; 7×7 at 60+; 9×9
Server Update – 09/11/2018 Read More »
Sorcery tomes with multiple charges can now be split into separate items Halloween mobs can no longer be rebirthed or dominated (it doesn’t work right because of their special AI) Ominous gravestones will repair the packed tiles around them when disappearing Added pet evil tree and pumpkin monster (from rare mystery eggs)
Server Update – 20/10/2018 Read More »
Ominous gravestones have appeared across the land. Treats (and tricks!) await brave adventurers that can defeat the monstrosities guarding them! Note: Client modlauncher + serverpacks mod is required to see the special halloween mobs.
Redeeming an animal token that’s branded to a different village will now remove the brand Examining an animal token will now show the full examine text Unicorn random name generator has been restored to its former glory All masks are now dyeable Added halloween event content
Server Update – 19/10/2018 Read More »