Server Update – 13/07/2018

Added new mechanic: Coalesced Magic

  • Added new coalesced magic items  that can be used on an enchanted item to improve the power of one of the enchants (selected at random)
  • Coalesced magic items come in 6 tiers:
    • speck of magic – improves a random enchant by 5 up to [70]
    • mote of magic – improves a random enchant by 3 up to [90]
    • sliver of magic – improves a random enchant by 1 up to [95]
    • shard of magic – improves a random enchant by 1 up to [100]
    • fragment of magic – improves a random enchant by 1 up to [125]
    • essence of magic – improves a random enchant by 1 up to [150]
  • Lower tier items can be combined together to create higher tier ones (e.g. 2x mote of magic =>sliver of magic)
  • Higher tier items can be used to improve the power to levels not reachable by normal casting
  • Coalesced magic can be obtained from killing monsters, the drop chance and tier of the reward depend on the difficulty of the monster and channeling skill
  • Coalesced magic will also be awarded to all participants upon completion of a mission, with higher difficulty missions awarding better items

Misc fixes

  • Fixed vanilla bug that caused mission progress and completion to not update in the UI
  • Archeology journal and reports
    • Fixed incorrectly appearing message “If you had an archaeology journal…”
    • Fixed reports showing founder name instead of last mayor

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