- Added decorative pet items
- Right click a pet leash in your inventory and choose convert, this will give you the pet in item form that can be placed in the world
- Decorative pets can be freely placed in world, including on tables and other surfaces and behave like items in most regards
- Vanilla pull/push/turn keybinds don’t work with pets (same issue as taxidermy) – you can make keybinds that work with my action mod or use the context menu
- Added ability to “merge” archaeology journals
- Both journals need to be in your inventory, activate one click the other and choose Merge
- Reports that exist in both journals will be used to fill in missing details from each other
- Reports that are only in one will be copied over to the other (need blank paper)
- Added new surfaces to place stuff on
- High bookshelf
- Coffer
- Cupboard
- Range in which reports provide accurate location has been increased and now scales with archaeology skill
- Fixed particle effect sticking around town portals when they are deactivated by village disband/resize
- Randomized town portal teleport location a bit to prevent things (e.g. carts) being stuck on top of each other